Thursday

My render farm!

On Monday when we went to uni we realized that we had a lot to render and the render farm was very busy. So we decided that the best thing to do was to render some, or all, of it ourselves. This would mean that we could keep an eye on it as it rendered. It also meant that if the sections rendered on the farm went wrong we had backup.
I took responsibility to render the majority, which was over 3000 frames over 48 hours. Some of these frames took a long time to render. 
I set up 4 machines for rendering, I was rendering the same scenes on multiple machines so that I could render them as quickly as possible.
Out of the 3000 frames that I rendered we only ended up using 730 of them. The reason was that the particles reacted strangely to the lighting. So we had to cut them and re-render these scenes. 
The last thing we had issues with was the the caustics did not come out using one of the computers. This was very irritating as it had been rendering this one scene for over 24 hours!



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